UNANNOUNCED AAA COLONY SIM ~ LOST BOYS INTERACTIVE
Engine:
Unreal Engine 5
Role:
Game Design, Level Design
Overview
I cannot share much about this but I was a Level Designer helping build our AAA Colony Sim title in Unreal Engine 5!
I created a procedural map generation system, designed whitebox level layouts, prototyped different gameplay systems including environment destruction, map generation, home-base selection and AI behaviors.